Summary
Teams visit the moon where everyone is awarded a gold medal.
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Teams visit the moon where everyone is awarded a gold medal.
Captain Caveman and the Teen Angels decide to investigate when a missile launch they have been watching in the Grand Canyon, where they had previously competed in the Laff-A-Lympics, goes awry.
Teams compete in Sampan racing, three-way soccer, rocket racing, and an obstacle course.
Teams compete in freestyle pole vaulting, and pogostick racing
At a fashion show, three models disappear.
Teams compete in the capture the robot contest, dog sled racing.
Fondoo's inept magic nearly allows Yakky to win a road rally!
On a fishing trip, the gang ends up in Canada at the newly deserted village of Bottomless Lake. Turns out the beast has scared everyone away, which only leaves Scooby, and the gang, to fritter away.
Captain Caveman and the Teen Angels investigate when their friend, figure skater Karenia Mikovich, disappears.
Blue Falcon's scooter is stopped by a vat of couscous!
Teams compete in sea horse racing, and mermaid rescuing.
While touring England, the gang comes upon tennis star Jimmy Pelton, who's been cursed by the Warlock Anthos and told if he plays at Wimbledon, he's doomed!
While at a Wild West show in Dodge City, some money disappears from a saddle bag that two bandits who were really actors pretended to steal from a stagecoach that Captain Caveman and the Teen Angels were riding.
Teams compete in flight competition, Chinese dragon racing.
Teams compete in ostrich racing, and mud puddle tug-of-war.
The gang is in Puerto Rico, the ghost is the comander of the ancient El Moro fortress named Juan Diego.
When four Aztec calendars are stolen, Captain Caveman and the Teen Angels decide to investigate.
Teams compete in a soapbox derby, kite flying.
A scavenger hunt in spooky Transylvania is among the events in today's contest.
The gang goes to visit their friend Antonio in Venice, Italy, and find that he's haunted by the ghost of an ancestor, the Ghostly Gondoleer, who seeks to steal the ancient necklace/family heirloom Antonio wears!
When a new car is stolen, Captain Caveman and the Teen Angels investigate.
A wild raft ride down the Amazon River is among the events in today's contest.
The three teams attempt to win events like a wacky unicycle race through the streets of Istanbul!
In China, the gang runs into the Moon Monster. Legend has it that if you run into his shadow, you will get turned into stone.
When a champion wrestler is kidnapped, Captain Caveman and the Teen Angels investigate.
The three teams attempt to win events like a carriage ride through New York's Central Park!
Teams compete in Porpoise Race around The Island, Bleubeard's treasure hunt.
At first glance, it would appear that Gene Simmons of Kiss fame is the Diabolical Disc Demon. But it isn't! The Demon is real and it has decided to haunt Jimmy Lewis, a rock 'n' roll star.
When jewels are stolen at a disco on the RMS Queen Mary, Captain Caveman and the Teen Angels investigate. The creepy monster seems to have the Teen Angels outfoxed.
Teams compete in Siberian Moose marathon, Dancing Race through Moscow.
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Today's wacky contests include a flying carpet race in Baghdad!
In Oregon, when the star athlete of a sports team is kidnapped, Captain Caveman and the Teen Angels investigate. Very soon, they have found Juice Brenner. Or have they? He is acting strangely.
Today's wacky contests include tree cutting in Canada.
The scenic locales for today's crazy contests is the picturesque Holland.
Captain Caveman and the Teen Angels got to Farthington Mansion with Taffy's Aunt Gladys to see a magic show. When some jewels are stolen, Captain Caveman and the Teen Angels investigate.
The scenic locales for today's crazy contests is the rustic Rustler's Gulch, Arizona.
The teams' crazy contests occur in the climate of tropical Tahiti.
Captain Caveman and the Teen Angels go to a research facility after they spot an alien spacecraft landing there. They discover that an alien robot supposedly stole a top secret energy source.
The teams' crazy contests occur in the climate of the frigid North Pole!
The teams' wild events occur in the climate of icy Norway.
In Wyoming, rumors of a horse that is possessed by a demon are rampant. And they seem to be true. Captain Caveman and the Teen Angels have arrived to investigate. Just as they are investigating, a bank robbery occurs.
The teams' wild events occur in the climate of tropical Hawaii.
Teams compete in Catch the Leprechaun, and hole-in-one golf contest.
Captain Caveman and the Teen Angels are assisting Dee Dee's uncle, Frank Skyes, with a fur delivery. When the furs disappear, it is up to them to find out what happened.
Teams compete in mule racing, tightrope racing.
Teams compete in rollerskating, and fishing.
In India, when a Royal White Elephant is stolen by an evil sorcerer, Captain Caveman and the Teen Angels investigate.
Teams compete in jungle boat racing, vine swinging.
Exotic locales in Israel's Negev Desert provide the backdrops for today's exciting events.
With their friend, a prince of a small country, Captain Caveman and the Teen Angels go skiing. When the scepter is stolen by a Snowwolfman, they investigate.
Exotic locales in India's lush Bengal Jungle provide the backdrops for today's exciting events.
Teams compete in hang the bell on the Abominable Snowman, relay racing to the top of Everest.
When a mummy comes to life and kidnaps an archeologist, Captain Caveman and the Teen Angels investigate.
Teams compete in bullfighting, gypsy wagon race.
Teams compete in knight racing, and a rescue contest.
A huge sea monster disrupts the kids' beach party, but when they take refuge in an old house they run into a ghostly sea captain whose spirit has been stolen by the monster.
A villain named Claw uses an aging gun to turn a rock star into an old man.
Teams compete in Touch the Tip of the Pyramid race, camel racing.
Teams compete in hang gliding, skydiving, and hot-air balloon racing.
Lurking in Big City is The Shadowman, who mysteriously knows all of the plans of The Crime Commission. The Daring Duo are called in when the 700-karat Shmope Diamond is swiped. As they respoind, they spot a shadow sneaking off with plates for new $20 bills stolen from an armored car. The Shadowman later manages to kill two birds with one stone by making off with a secret gold shipment and framing Mayor Gaunt (who is captured in The Dyno Bad Guy Box) all in one shot.
The gang wins a South Seas cruise and stumbles upon a mystery involving a time machine and a futuristic monster.
The television station, KXXX, is taken off the air when a criminal cuts the antenna.
Teams compete in motor scooter racing, canal boat racing.
Teams compete in pole vaulting, discus, rail cart racing, and keelboat racing.
Saved by The Falcon Fan Snapper, The Daring Duo rush to the aid of the most probable victims. When Fifi Foray wins a beauty contest, Dog Wonder disguises himself as Fifi, and an ensuing scuffle with Madame Ape Face results in D.W.'s face stolen. (Dynoape, Ape Wonder?! It'll never be the same!) Using The Dyno-Radar Hand Detector, the heroes find The Madame's lair and Dog Wonder's face is restored. They catch Ape Face in the act of pilfering Sarah Showerfaucet's face at her apartment. Blue Falcon captures The Madame just as she tosses Sarah's face out the window, but Dog Wonder manages to catch it before it shatters on the concrete below.
The gang spends a stormy night at Hatfield's cabin, only to see a witch transform their host into a frog. Searching for a solution, they encounter a zombie and a witch's cave.
The Central City Kings have disappeared due to a panther.
Teams compete in pole vaulting, discus.
Teams compete in boomerang throwing, and kangaroo racing.
The Daring Duo are on the trail of Madame Ape Face who has swiped the face of Sophia Florenzi and plans tosteal all of the beautiful faces of the starlets of Big City. They catch up with The Madame at GaGa Galore's costume party but her face is stolen. Chasing Ape Face , Blue Falcon and Dog Wonder find themselves headed down a conveyor belt into a cold cream machine!
Shag and Scooby play decoy to uncover the truth behind a phantom racer and some disappearing racecars.
At the circus, tigers are disappearing. Captain Caveman and the Teen Angels investigate and discover a phantom has been haunting the circus.
Teams compete in the Tour De France, Eiffel Tower climbing.
Teams compete in Lochness Photograph race, and three-legged kilt racing.
As Dynomutt escapes, Blue Falcon becomes Blue Blob. Dog Wonder races his blue buddy to The Falcon's Lair, where he sculpts him back to normal and spritzes him with The Falcon Instant Hardening Spray, and corner The Glob and his minions just as they nab the true Baltese Falcon. They capture Norbert Prindle in a huge goblet, and turn the crooks in and return the Falcon to the Crowne Art Gallery. Later, in the Falcon's Lair, D.W. tries to sculpt a ""Bluetese Falcon"", using B.F. for a model, but his creation shatters to pieces before he gets to profit big from it.
The filming of Scooby-Dee's new film is disrupted when a phantom appears on the set.
On a charter boat, Captain Caveman and the Teen Angels are chatting with a friend whose father is being honored for his role in a play when suddenly the lights go out and a necklace is stolen.
Teams compete in dune buggy racing, Fill Up The Oasis race.
Teams compete in rickshaw racing, ping pong, and gymnastics.
Petty thug Norbert Prindle, alias The Glob, eludes Dynomutt and Blue Falcon at The Crowne Art Gallery and makes off with the multimillion dollar Baltese Falcon, a 2"" statue of solid diamonds. The Dyno-Computer Tracker traces The Glob and the heroes almost collide with the thief. The Glob escapes into a manhole where Dynomutt gets the Baltese Falcon back from him and hides it in a curio shop amongst 9 other phoney Baltese Falcons. The Daring Duo corners Norbert Prindle and his mob at their hideout, but Prindle eludes them again, washing the heroes down the channel by a flood of water. They return to the curio shop to retrieve the Baltese Falcon, only to find that it and the other phoney Baltese Falcons have been sold.
During a hang-gliding competition, the gang investigates ghostly dinosaurs and cave-men in a Western canyon.
At the airport, some jewels are stolen by a mysterious figure.
Teams compete in swamp buggy racing, waterskiing, track raceing.
Teams compete in climbing Big Ben, fox hunting, and skateboard polo.
B.F. manages to release himself and reprogram Dog Wonder so he won't obey Beastwoman's Beastwhistle. B.W., meanwhile, employs some bird to seed the clouds and have them rain on the seeded Big City, turning it into a jungle. The Daring Duo learn she plans to do this to the rest of the U.S.A. via rocket power, so Blue Falcon detains Beastwoman whilst Dynomutt goes up with the rocket which crashes into the lake and D.W. becomes a moss-covered mechanical mutt. Blue Falcon severs Beastwoman's powers by snipping her veins, and Big City is restored to normal. Blue Falcon attempts to shear Dynomutt's veins, but the latter decides to shake them off by dancing the Hula.
The gang visits a friend on a forbidding island reputed to be the home of vampires.
While at the beach with some friends, Captain Caveman and the Teen Angels see a ship mysteriously vanish.
Teams compete in cliff diving, underwater relays, speed boat racing.
Teams compete in sumo wrestling, tennis, and batting.
The evil Beastwoman uses her multifrequency Beastwhistle to call all the animals in the Big city Zoo to break out of their cages and drive the people out. Dog Wonder finds Beastwoman in a dog parlor where he gets a poodle chip. D.W. succumbs to the Beastwhistle and, following Beastwoman's commands, captures The Blue Falcon and puts him in a maneating plant. Beastwoman orders her subjects to spread her fast growing seeds across Big City, which she plans to convert into a giant jungle!
A museum curator and two geology students impersonate Viking ghosts to keep people away from a lake and steal the area's thermal energy.
While on a road trip, Captain Caveman and the Teen Angels are given a mysterious key by a stranger.
Teams compete in downhill skiing, ice skating, tobagganing.
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Scooby and the gang attends the Athletic World Games. They discover a haunting that threatens the whole events.
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