Inspector Gadget

Inspector Gadget

Don't worry, chief. Inspector Gadget is always on duty.

Ended First aired 05/Sep/1983 United States English 5 season(s) 140 episode(s)
Inspector Gadget is a clumsy, dim-witted human cyborg detective with various bionic gadgets built into his body. Gadget stumbles around working the cases while his niece and dog do most of the investigating. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organisation, known as "M.A.D."

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TimeScore 33% Skip It
Binge Meter 48% Slow Burn
Episode Pulse Quiet 40% activity score
Drop Rate 0% Very Low

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Seasons & Episodes

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Season 4 · Season 4
26 episode(s) · Air date: 18/May/2018
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Season 3 · Season 3
26 episode(s) · Air date: 02/Jun/2017
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Season Overview

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S3E12
Fayre Game
Air date: 12/Jul/2017 · Runtime: 22 min
Summary

When Gadget accidentally uses a time diamond to send himself, Brain, Penny and Talon back to the middle ages, Penny and Talon compete for possession of the gem.

Summary

When Gadget accidentally uses a time diamond to send himself, Brain, Penny and Talon back to the middle ages, Penny and Talon compete for possession of the gem.

Season 2 · Season 2
21 episode(s) · Air date: 30/Sep/1985
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S2E21
Gadget and the Red Rose
Air date: 13/Nov/1985 · Time: 07:30 · Runtime: 21 min
Summary

Dr. Claw brings gangster Spuds Malone out of retirement to eliminate Gadget with his infamous potato-firing tommy gun "Red Rose".

Summary

Dr. Claw brings gangster Spuds Malone out of retirement to eliminate Gadget with his infamous potato-firing tommy gun "Red Rose".

S2E20
Gadget and Old Lace
Air date: 12/Nov/1985 · Time: 07:30 · Runtime: 21 min
Summary

Dr. Claw seeks the wise advice of his mentor in destroying Gadget and winds up with two Black Widows who believe assassinating Gadget would be their cup of tea.

Summary

Dr. Claw seeks the wise advice of his mentor in destroying Gadget and winds up with two Black Widows who believe assassinating Gadget would be their cup of tea.

S2E18
Gadget's Clean Sweep
Air date: 06/Nov/1985 · Time: 07:30 · Runtime: 21 min
Summary

M.A.D. agents travel back in time to 19th-century England to steal the crown jewels and wipe out Inspector Gadget's ancestors, chimney sweeps named Chimney and Char Gadget. Gadget is assigned to follow them back in time and stop them.

Summary

M.A.D. agents travel back in time to 19th-century England to steal the crown jewels and wipe out Inspector Gadget's ancestors, chimney sweeps named Chimney and Char Gadget. Gadget is assigned to follow them back in time and stop them.

S2E17
Gadget's Roma
Air date: 05/Nov/1985 · Time: 07:30 · Runtime: 21 min
Summary

Inspector Gadget, Penny, and Brain travel back in time again -- on this occasion, to ancient Rome to prevent Dr. Claw's own time traveler, Thelma Bodkin, from deciphering an ancient mosaic and stealing the treasure it describes.

Summary

Inspector Gadget, Penny, and Brain travel back in time again -- on this occasion, to ancient Rome to prevent Dr. Claw's own time traveler, Thelma Bodkin, from deciphering an ancient mosaic and stealing the treasure it describes.

S2E16
Tyrannosaurus Gadget
Air date: 04/Nov/1985 · Time: 07:30 · Runtime: 21 min
Summary

A M.A.D. agent devises a plot to bring dinosaurs back into the 20th Century so Dr. Claw can crush Metro City, while at the same time killing Gadget's ancestors to ensure he never exists in the present.

Summary

A M.A.D. agent devises a plot to bring dinosaurs back into the 20th Century so Dr. Claw can crush Metro City, while at the same time killing Gadget's ancestors to ensure he never exists in the present.

S2E15
Gadget's Gadgets
Air date: 30/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

Inspector Gadget and Capeman are both sent to a clinic run by M.A.D. They tell Gadget that they are going to test his gadgets, but in reality they plan to destroy them.

Summary

Inspector Gadget and Capeman are both sent to a clinic run by M.A.D. They tell Gadget that they are going to test his gadgets, but in reality they plan to destroy them.

S2E12
Busy Signal
Air date: 23/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

Under the guise of a local telephone company, M.A.D. inventor Dr. Spectrum and his goons systemically target the mansions of Metro City's elite neighborhoods and proceed to burglarize them with the dial of a number and with a zap of a teleportation gun to send the loot straight into Claw's hands.penny,is,caguht,and,odered,to,be,sent,to,doctor,claw

Summary

Under the guise of a local telephone company, M.A.D. inventor Dr. Spectrum and his goons systemically target the mansions of Metro City's elite neighborhoods and proceed to burglarize them with the dial of a number and with a zap of a teleportation gun to send the loot straight into Claw's hands.penny,is,caguht,and,odered,to,be,sent,to,doctor,claw

S2E11
Ghost Catchers
Air date: 22/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

Dr. Spectrum of M.A.D. invents "Ghost Globules" -- pellets that produce glowing ghostly critters. He plans to sets them loose on Metro City, then offer to sell people a spray that will banish them. Inspector Gadget investigates a costume party while on the trail.

Summary

Dr. Spectrum of M.A.D. invents "Ghost Globules" -- pellets that produce glowing ghostly critters. He plans to sets them loose on Metro City, then offer to sell people a spray that will banish them. Inspector Gadget investigates a costume party while on the trail.

S2E10
Bad Dreams are Made of This
Air date: 21/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

Something ominous is inexplicably causing the citizens of Metro City to be beset by unstoppable nightmares. Penny's nightmare is that her computerbook falls into the hands of M.A.D.

Summary

Something ominous is inexplicably causing the citizens of Metro City to be beset by unstoppable nightmares. Penny's nightmare is that her computerbook falls into the hands of M.A.D.

S2E9
Wambini Predicts
Air date: 16/Oct/1985 · Time: 07:30 · Runtime: 22 min
Summary

The Great Wambini goes to Alpakistan to win the King's diamond-spitting llama by making three accurate predictions. Gadget is sent along to investigate M.A.D. involvement, and ends up playing in the National Floobyball Tournament.

Summary

The Great Wambini goes to Alpakistan to win the King's diamond-spitting llama by making three accurate predictions. Gadget is sent along to investigate M.A.D. involvement, and ends up playing in the National Floobyball Tournament.

S2E8
The Great Wambini's Seance
Air date: 15/Oct/1985 · Time: 07:30 · Runtime: 22 min
Summary

All the pets in Metro City are being kidnapped, and M.A.D. is the likely suspect. Could the Great Wambini be the key to the case?

Summary

All the pets in Metro City are being kidnapped, and M.A.D. is the likely suspect. Could the Great Wambini be the key to the case?

S2E7
Magic Gadget
Air date: 14/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

The Great Wambini, famed magician and M.A.D. agent, gives a performance Metro City will never forget -- with the demise of Inspector Gadget as the planned finale.

Summary

The Great Wambini, famed magician and M.A.D. agent, gives a performance Metro City will never forget -- with the demise of Inspector Gadget as the planned finale.

S2E6
N.S.F. Gadget
Air date: 09/Oct/1985 · Time: 07:30 · Runtime: 20 min
Summary

M.A.D. gains control of Metro City's banks, by tapping into an orbiting satellite. With the added distraction of "Crazy Gas", a substance that induces hallucinations in their victims, can even Inspector Gadget ever hope to regain control of the city's bank accounts?

Summary

M.A.D. gains control of Metro City's banks, by tapping into an orbiting satellite. With the added distraction of "Crazy Gas", a substance that induces hallucinations in their victims, can even Inspector Gadget ever hope to regain control of the city's bank accounts?

S2E5
M.A.D. in the Moon
Air date: 08/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

Using bombs disguised as kewpie dolls, Dr. Claw and his agents, Null and Void, scheme to alter the surface of the moon so that it will resemble the M.A.D. logo.

Summary

Using bombs disguised as kewpie dolls, Dr. Claw and his agents, Null and Void, scheme to alter the surface of the moon so that it will resemble the M.A.D. logo.

S2E4
Focus on Gadget
Air date: 07/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

When a space station orbiting Earth goes silent, Gadget must investigate. Penny and Brain tag along aboard the space shuttle that takes Gadget to his destination, where Penny discovers that the station's soft-spoken HAL-like supercomputer is under the control of two M.A.D. agents, Dr. Null and Dr. Void. Their evil plot involves a giant magnifying glass that can aim and intensify the sun's rays towards Earth.

Summary

When a space station orbiting Earth goes silent, Gadget must investigate. Penny and Brain tag along aboard the space shuttle that takes Gadget to his destination, where Penny discovers that the station's soft-spoken HAL-like supercomputer is under the control of two M.A.D. agents, Dr. Null and Dr. Void. Their evil plot involves a giant magnifying glass that can aim and intensify the sun's rays towards Earth.

S2E3
Gadget Meets the Grappler
Air date: 02/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

The Gadget clan faces one last threat from M.A.D.'s Dr. Dumbkopf, which involves battling his hulking, irascible humanoid assistant named the Grappler. Fortunately, sweets, candies, and ultimately Penny's kindness help in soothing the soul of this misunderstood beast and thwarting Dr. Dumbkopf for the last time.

Summary

The Gadget clan faces one last threat from M.A.D.'s Dr. Dumbkopf, which involves battling his hulking, irascible humanoid assistant named the Grappler. Fortunately, sweets, candies, and ultimately Penny's kindness help in soothing the soul of this misunderstood beast and thwarting Dr. Dumbkopf for the last time.

S2E2
The Incredible Shrinking Gadget
Air date: 01/Oct/1985 · Time: 07:30 · Runtime: 21 min
Summary

Professor Dumkopf of M.A.D. is back, this time with a shrink-ray gun he uses repeatedly on Inspector Gadget in an attempt to shrink him into nothingness.

Summary

Professor Dumkopf of M.A.D. is back, this time with a shrink-ray gun he uses repeatedly on Inspector Gadget in an attempt to shrink him into nothingness.

S2E1
Gadget in Mini Madness
Air date: 30/Sep/1985 · Time: 07:30 · Runtime: 21 min
Summary

Professor Dumkopf of M.A.D. unleashes the Linguinis, five little imp-like creatures, on Inspector Gadget's house with the mission of deep-sixing the Inspector.

Summary

Professor Dumkopf of M.A.D. unleashes the Linguinis, five little imp-like creatures, on Inspector Gadget's house with the mission of deep-sixing the Inspector.

Season 1 · Season 1
65 episode(s) · Air date: 05/Sep/1983
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S1E65
Gadget in Winterland
Air date: 02/Dec/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.

Summary

Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.

S1E64
Quizmaster
Air date: 01/Dec/1983 · Time: 07:30 · Runtime: 22 min
Summary

A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.

Summary

A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.

S1E61
So it is Written
Air date: 28/Nov/1983 · Time: 07:30 · Runtime: 23 min
Summary

Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.

Summary

Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.

S1E59
Tree Guesses
Air date: 24/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.

Summary

Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.

S1E56
Unhenged
Air date: 21/Nov/1983 · Time: 07:30 · Runtime: 23 min
Summary

Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.

Summary

Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.

S1E54
Quimby Exchange
Air date: 17/Nov/1983 · Time: 07:30 · Runtime: 23 min
Summary

Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.

Summary

Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.

S1E53
Smeldorado
Air date: 16/Nov/1983 · Time: 07:30 · Runtime: 23 min
Summary

Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.

Summary

Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.

S1E50
Funny Money
Air date: 11/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.

Summary

M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.

S1E49
A Bad Altitude
Air date: 10/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".

Summary

Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".

S1E47
Do Unto Udders
Air date: 08/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).

Summary

M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).

S1E46
The Emerald Duck
Air date: 07/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.

Summary

Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.

S1E45
Old Man of the Mountain
Air date: 04/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.

Summary

Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.

S1E44
Prince of the Gypsies
Air date: 03/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.

Summary

Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.

S1E43
Luck of the Irish
Air date: 02/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.

Summary

Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.

S1E42
No Flies on Us
Air date: 01/Nov/1983 · Time: 07:30 · Runtime: 22 min
Summary

In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.

Summary

In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.

S1E41
M.A.D. Academy
Air date: 31/Oct/1983 · Time: 07:30 · Runtime: 23 min
Summary

Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.

Summary

Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.

S1E40
Pirate Island
Air date: 28/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.

Summary

Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.

S1E39
King Wrong
Air date: 27/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!

Summary

In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!

S1E37
Don't Hold Your Breath
Air date: 25/Oct/1983 · Time: 07:30 · Runtime: 23 min
Summary

Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.

Summary

Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.

S1E35
Doubled Agent
Air date: 21/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.

Summary

M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.

S1E34
Eye of the Dragon
Air date: 20/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.

Summary

Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.

S1E33
The Great Divide
Air date: 19/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.

Summary

M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.

S1E31
Clear Case
Air date: 17/Oct/1983 · Time: 07:30 · Runtime: 23 min
Summary

South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.

Summary

South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.

S1E29
The Japanese Connection
Air date: 13/Oct/1983 · Time: 07:30 · Runtime: 23 min
Summary

Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.

Summary

Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.

S1E28
The Bermuda Triangle
Air date: 12/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.

Summary

Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.

S1E23
Greenfinger
Air date: 05/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.

Summary

Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.

S1E22
Gadget's Replacement
Air date: 04/Oct/1983 · Time: 07:30 · Runtime: 22 min
Summary

A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.

Summary

A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.

S1E19
M.A.D. Trap
Air date: 29/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.

Summary

M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.

S1E17
The Infiltration
Air date: 27/Sep/1983 · Time: 07:30 · Runtime: 23 min
Summary

Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.

Summary

Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.

S1E15
Volcano Island
Air date: 23/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.

Summary

A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.

S1E12
Movie Set
Air date: 20/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.

Summary

Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.

S1E11
All That Glitters
Air date: 19/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.

Summary

Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.

S1E10
A Star is Lost
Air date: 16/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!

Summary

Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!

S1E9
The Ruby
Air date: 15/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.

Summary

Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.

S1E8
Race to the Finish
Air date: 14/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.

Summary

Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.

S1E7
Haunted Castle
Air date: 13/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.

Summary

While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.

S1E4
The Amazon
Air date: 08/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.

Summary

Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.

S1E3
Gadget at the Circus
Air date: 07/Sep/1983 · Time: 07:30 · Runtime: 22 min
Summary

Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.

Summary

Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.

Season 0 · Specials
2 episode(s) · Air date: 04/Dec/1982
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Season Overview

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S0E2
Inspector Gadget Saves Christmas
Air date: 04/Dec/1992 · Time: 07:30 · Runtime: 23 min
Summary

There are some suspicious goings-on at the North Pole, and if Inspector Gadget doesn't do something fast, Christmas is going to be ruined!

Summary

There are some suspicious goings-on at the North Pole, and if Inspector Gadget doesn't do something fast, Christmas is going to be ruined!

S0E1
Winter Olympics (Pilot)
Air date: 04/Dec/1982 · Time: 07:30 · Runtime: 22 min
Summary

Dr. Claw tries to sabotage the Winter Olympics by replacing the torch bearer with a M.A.D. agent and the torch with a bomb and makes several attempts on Gadget's life as he balances his vacation in Winterland with an investigation into M.A.D.'s activities in the area.

Summary

Dr. Claw tries to sabotage the Winter Olympics by replacing the torch bearer with a M.A.D. agent and the torch with a bomb and makes several attempts on Gadget's life as he balances his vacation in Winterland with an investigation into M.A.D.'s activities in the area.

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