Summary
The crew battle to win a radio-controlled plane.
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The FAST crew tries to stop spring, gets stranded on a candy-filled island, faces down Internet trolls, and even more racing adventures.
The FAST crew tries to stop spring, gets stranded on a candy-filled island, faces down Internet trolls, and even more racing adventures.
The crew battle to win a radio-controlled plane.
Smoove Move sneaks off to have fun alone in the clubhouse, but ends up trapped under a speaker.
The crew must deactivate a stink bomb before it's too late.
A series of mini-stories about the FAST crew begins when Turbo does his laundry.
Hardcase joins and dominates a junior racing league formed by Deuce.
Burn wins a free vacation for two and everyone vies to be her travel buddy.
Chet is named "Handsomest Snail Alive."
With the perfect poodle moth, Whiplash can't help but re-enter the world of competitive moth showing.
Turbo finds himself targeted by a slanderous Internet troll.
Duped by devious picnic ants, the FAST crew must help some wronged grasshoppers.
The FAST crew fills in for the injured snail bobsled team.
White Shadow and Turbo become best friends, making Skidmark determined to lure Shadow back.
The crew gets a reality show, and tensions come into focus.
When Whiplash is knocked unconscious, the others unravel the Mystery of the Sleeping Snail.
Whiplash loses his memory and the crew tricks him into a gentler identity.
Whiplash interrogates each FAST crew member as suspects in a heinous crime.
White Shadow tries to keep a winning streak alive.
Desperate to attend, Turbo accidentally invites two dates to an exclusive couples-only game night.
Burn goes to extreme lengths to break her losing streak.
When the gang gets stranded on a candy-filled island, White Shadow must save his friends.
On the road with their trucker snail dad Darryl, Turbo and Chet protect the cargo.
Shellsworth and Skid compete to finish a railroad to Lake Balboa.
Chet gets the sheriff fired, then must battle a gang of outlaw crickets.
Turbo brings down a songbird, but learns to coexist with the creature.
The crew becomes obsessed with a Fantasy Racing League.
The FAST crew's peaceful vacation retreat is ruined by some hard-partying toilet frogs.
Turbo and his team are in even wilder adventures, like blasting off into space, battling a superhero hornet and disarming a stink bomb.
Turbo and his team are in even wilder adventures, like blasting off into space, battling a superhero hornet and disarming a stink bomb.
Smoove loses the power behind his effortless cool.
Skidmark and White Shadow try to stop spring from coming by keeping a groundhog in his hole.
When the FAST crew is abducted, Skidmark and his conspiracy club get on the case.
Whiplash takes on the toughest creature around in a MMA-style fight.
An old flame shows up, making Chet jealous.
Mel Shellman gets fired and crashes with the FAST crew, but he's so annoying they try to get him rehired.
Tito gets a foosball table which quickly becomes a soccer battle ground.
White Shadow is mistaken for a celebrity snail and kidnapped.
Turbo falls for and betroths a head-eating mantis princess.
Skid unleashes an evil robot on Turbotown and has to get rid of the monster himself.
After Turbo saves his life, Buster Move waits on Turbo's every need.
Whiplash tries to scare Deuce and Edvard straight, but the plan backfires.
Burn and her hippie sister try to end their rivalry.
A prank leads to "crow pox" for the FAST snails, who make a treacherous climb to find a cure.
The crew must work together to avoid space madness, debris … and a fiery re-entry.
A mix-up puts the FAST crew on a rocket bound for outer space.
The snails fumble taking care of a lost human child left at the taco stand.
Chet, Skidmark and Smoove Move bring swamp toad Marty on an adventure.
A superhero hornet arrives in Turbotown and stirs up trouble.
When a bad magic trick makes Chet disappear, Turbo and Burn work together to find him.
Smoove Move competes in a ski race to prove his worth -- all for love.
Chet can't get him on a cereal box, so Turbo makes Ace Gecko his sports agent.
White Shadow's karate skills are tested by a ninja stinkbug.
Burn is forced to coach a lousy tetherball team -- and gets inspired by an old rival.
Skid and Shadow must defend the clubhouse alone against Clip and Clap.
Fed up with the rowdy FAST crew, Chet challenges them to go without racing.
Turbo and his crew face challenges at home and in exotic destinations as they compete against a variety of crazy opponents.
Turbo and his crew face challenges at home and in exotic destinations as they compete against a variety of crazy opponents.
Turbo's old nemesis, Guy Gagné, returns for a rematch.
Turbo is kidnapped by an overzealous fan during a visit to a racing convention.
White Shadow loses his good-luck charm and has a streak of terrible luck.
Hardcase goes to extreme lengths attempting to finally get revenge on Turbo.
Skidmark has been secretly keeping a clamsquatch as a pet.
Chet accidentally trades all of the town's tomatoes to the devious Ace Gecko.
The crew competes against each other in a dangerous obstacle course race to save a damselfly princess.
Chet's obsessed with tracking down a litterbug.
The crew plans to retrieve their shells after hermit crabs steal them.
When Smoove Move becomes a world-famous pedicurist, fame goes to his head.
Turbo prepares to compete in an underground smack-talk contest.
Turbo and Shadow go undercover to expose some shady bugs selling artificial ketchup.
Whiplash attempts to prevent the crew from meeting his parents.
Shadow and Skidmark embark on a perilous adventure through the zoo to rescue Deuce.
Tito trades in his food truck for a tank and goes on a wild ride through the city.
Turbo competes in a crazy underground race through a mall.
The crew meets a strange new creature while playing detectives.
White Shadow quits racing and it's up to Turbo to get back on the track.
When the crew starts a prank war, Chet is nervous that he's the next target.
Turbo and Whiplash meet a strange tick who may be out to harm Turbo.
Skidmark causes a panic when he hunts a snail-eating goldfish at a fancy party.
Smoove Move is embarrassed when his nerdy brother comes to visit.
Turbo adopts a toad for charity but the toad becomes an obnoxious house guest.
Chet becomes obsessed with opening a stubborn tomato juice can.
Skidmark tries to change his crazy behavior by rewiring his brain with a special helmet.
A fortune-telling gypsy moth predicts doom for Whiplash.
Burn breaks up with Chet when he forgets her birthday.
Turbo is excited to race on a section of freeway that's closed for construction.
A celebrity chef steals Tito's taco recipe.
After accidentally waking cicadas from hibernation, the crew must get them back to sleep.
An unconscious Turbo gets a new shell that the crew can operate by remote control.
A rodent pirate challenges Turbo to a race on a cruise ship.
Whiplash enters the Tomato Games, competing against his former mentor.
Turbo and Skidmark join an underground zip line race to uncover a conspiracy.
While filming a commercial in Tokyo, a mysterious cricket challenges Turbo to a drift race, while the team explores the city and Chet gets lost.
Hardcase returns and vows to take revenge on Turbo.
Sewer cockroaches challenge the team to a surfing contest during a relaxing day at the beach.
Invited to a fancy dinner party, Turbo discovers that he is on the menu.
Turbo searches for an impostor who is pretending to be him all over town.
A sheriff throws the team in jail until Turbo agrees to throw a race.
Birds attack the city on the day Turbo unveils his new signature fragrance.
The crew travels to Mississippi for a race in the swamp, but Skidmark goes missing.
Fire ants swarm the city and it's up to Burn to race their leader.
White Shadow is challenged to a match by three champion sumo-wrestler snails.
The crew is summoned to Africa by the Queen of the Banana Slugs.
The crew must prevent sewer-surfing roaches from infesting the taco stand.
After a near-accident, Chet enters a dangerous pinball machine race.
Turbo must slow down to win a gecko lizard's challenge.
White Shadow is invited to compete against his hero but doesn't realize the contest is fixed.
Turbo must become a hero by saving the city from a menacing tiger beetle, who has challenged him to a race on an insane, stunt-filled obstacle course.
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