What's New, Scooby-Doo?

What's New, Scooby-Doo?

Ended First aired 14/Sep/2002 United States English 3 season(s) 42 episode(s)
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.

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TimeScore 33% Skip It
Binge Meter 48% Slow Burn
Episode Pulse Quiet 40% activity score
Drop Rate 0% Very Low

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Seasons & Episodes

Browse episodes by season.

Season 3 · Season 3
14 episode(s) · Air date: 29/Jan/2005
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Season Overview

The third season features everyone's favorite crime solvers in a number of sports-themed settings. From a wrestling match gone wrong to a haunted stock car race, and even a mini-golf tournament terrorized by a metallic clown, the gang keeps their cool in any arena. But Season Three offers more than just spooky sports events as the globetrotting gang of ghostbusters visits Paris, Moscow, Hong Kong, Australia, and the Old West. Ruh-roh, indeed!

Season Overview

The third season features everyone's favorite crime solvers in a number of sports-themed settings. From a wrestling match gone wrong to a haunted stock car race, and even a mini-golf tournament terrorized by a metallic clown, the gang keeps their cool in any arena. But Season Three offers more than just spooky sports events as the globetrotting gang of ghostbusters visits Paris, Moscow, Hong Kong, Australia, and the Old West. Ruh-roh, indeed!

S3E14
E-Scream
Air date: 21/Jul/2005 · Runtime: 21 min
Summary

The gang visits a video game convention to play the video games, but the cute Osomon creatures that were the highlight of the show turn into monsters.

Summary

The gang visits a video game convention to play the video games, but the cute Osomon creatures that were the highlight of the show turn into monsters.

S3E13
Reef Grief!
Air date: 16/Apr/2005 · Runtime: 21 min
Summary

The gang investigate the International Sand Building Competition where a strange coral monster has appeared from the Great Barrier Reef to scare the contestants.

Summary

The gang investigate the International Sand Building Competition where a strange coral monster has appeared from the Great Barrier Reef to scare the contestants.

S3E12
Gold Paw
Air date: 09/Apr/2005 · Runtime: 21 min
Summary

Scooby-Doo and the gang visit the Holy Six, where they encounter a monster who turns people to gold. When one of the six becomes prey, the gang must act fast.

Summary

Scooby-Doo and the gang visit the Holy Six, where they encounter a monster who turns people to gold. When one of the six becomes prey, the gang must act fast.

S3E8
A Terrifying Round with a Menacing Metallic Clown
Air date: 12/Mar/2005 · Runtime: 21 min
Summary

When Shaggy competes in a mini-golf tournament that is terrorised by a giant, metallic clown, the gang must find a way to save the tournament.

Summary

When Shaggy competes in a mini-golf tournament that is terrorised by a giant, metallic clown, the gang must find a way to save the tournament.

S3E7
Diamonds Are a Ghoul's Best Friend
Air date: 05/Mar/2005 · Runtime: 21 min
Summary

When the gang goes to Russia to watch the Moscow Invitational Hockey Tournament, they encounter a ghostly hockey player known as The Frozen Fiend.

Summary

When the gang goes to Russia to watch the Moscow Invitational Hockey Tournament, they encounter a ghostly hockey player known as The Frozen Fiend.

S3E5
Ready to Scare
Air date: 19/Feb/2005 · Runtime: 21 min
Summary

The gang go to Paris to see Daphne's cousin become Model of the Year, but when they get there, they find out that she's been abducted by a giant gargoyle!

Summary

The gang go to Paris to see Daphne's cousin become Model of the Year, but when they get there, they find out that she's been abducted by a giant gargoyle!

S3E1
Fright House of a Lighthouse
Air date: 29/Jan/2005 · Runtime: 21 min
Summary

Residents of a small Midwestern town are frightened when an abandoned lighthouse is haunted. The Scooby gang come to their rescue with their detective skills.

Summary

Residents of a small Midwestern town are frightened when an abandoned lighthouse is haunted. The Scooby gang come to their rescue with their detective skills.

Season 2 · Season 2
14 episode(s) · Air date: 13/Sep/2003
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Season Overview

There's no business like ghost business and when you join Mystery Inc. you get to travel! Start packing because you're going on an endless spooktacular summer vacation, visiting countries from around the ghostly globe – including Egypt, Greece, Tokyo and Transylvania… even the snowy glaciers of the South Pole! Thank goodness you're not afraid of ghosts...or vampires, mummies, an invisible madman and fire-breathing toy dragons!

Season Overview

There's no business like ghost business and when you join Mystery Inc. you get to travel! Start packing because you're going on an endless spooktacular summer vacation, visiting countries from around the ghostly globe – including Egypt, Greece, Tokyo and Transylvania… even the snowy glaciers of the South Pole! Thank goodness you're not afraid of ghosts...or vampires, mummies, an invisible madman and fire-breathing toy dragons!

S2E13
New Mexico, Old Monster
Air date: 26/Mar/2004 · Runtime: 21 min
Summary

The gang visits Shaggy's friend Jimmy Proudwolf (and his dog Shooby) and soon discover a gigantic bird terrorizing the New Mexico skies.

Summary

The gang visits Shaggy's friend Jimmy Proudwolf (and his dog Shooby) and soon discover a gigantic bird terrorizing the New Mexico skies.

S2E12
Uncle Scooby and Antarctica
Air date: 25/Mar/2004 · Runtime: 21 min
Summary

When the gang heads to Antarctica to return a baby penguin to the wild, they discover a scientist frozen in ice... and a fish-man creature.

Summary

When the gang heads to Antarctica to return a baby penguin to the wild, they discover a scientist frozen in ice... and a fish-man creature.

S2E10
Recipe for Disaster
Air date: 23/Mar/2004 · Runtime: 21 min
Summary

When Shaggy wins a trip to the Scooby Snack Factory, the gang prepare for a well-deserved holiday. Unfortunately, the ghost of a former employee is lurking in the shadows.

Summary

When Shaggy wins a trip to the Scooby Snack Factory, the gang prepare for a well-deserved holiday. Unfortunately, the ghost of a former employee is lurking in the shadows.

S2E7
Homeward Hound
Air date: 25/Oct/2003 · Runtime: 21 min
Summary

The Secret Six puppies are dog-napped from the dog show, and it is up to Scooby and the gang to rescue them with their investigative skills.

Summary

The Secret Six puppies are dog-napped from the dog show, and it is up to Scooby and the gang to rescue them with their investigative skills.

S2E6
A Scooby-Doo Halloween
Air date: 31/Oct/2003 · Runtime: 21 min
Summary

The gang visits Velma's relatives during a Halloween festival headlined by KISS, but the festivities are interrupted by the ghost of the town's founder.

Summary

The gang visits Velma's relatives during a Halloween festival headlined by KISS, but the festivities are interrupted by the ghost of the town's founder.

S2E5
The Vampire Strikes Back
Air date: 18/Oct/2003 · Runtime: 21 min
Summary

The gang visit the hex girls at a Transylvanian castle and run into a real-life vampire. Though they're scared, they attempt to find out the truth behind the vampire.

Summary

The gang visit the hex girls at a Transylvanian castle and run into a real-life vampire. Though they're scared, they attempt to find out the truth behind the vampire.

S2E4
High-Tech House of Horrors
Air date: 04/Oct/2003 · Runtime: 21 min
Summary

The gang visit a fair to see the inventions of the future. However, while inside the `House of Tomorrow' exhibition Daphne mysteriously vanishes.

Summary

The gang visit a fair to see the inventions of the future. However, while inside the `House of Tomorrow' exhibition Daphne mysteriously vanishes.

S2E2
Mummy Scares Best
Air date: 20/Sep/2003 · Runtime: 21 min
Summary

The gang travel to Egypt to help their friend with an archaeological dig. However, a mummy's spell turns Fred, Daphne and Velma into zombies.

Summary

The gang travel to Egypt to help their friend with an archaeological dig. However, a mummy's spell turns Fred, Daphne and Velma into zombies.

S2E1
Big Appetite in Little Tokyo
Air date: 13/Sep/2003 · Runtime: 21 min
Summary

Velma wins a science fair with her Dogbot and is awarded a trip to Tokyo, where Shaggy is cursed to turn into a gigantic monster while he sleeps.

Summary

Velma wins a science fair with her Dogbot and is awarded a trip to Tokyo, where Shaggy is cursed to turn into a gigantic monster while he sleeps.

Season 1 · Season 1
14 episode(s) · Air date: 14/Sep/2002
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Season Overview

Shaggy, Scooby, Velma, Daphne and Fred have creepy adventures and new mysteries to solve. Always meeting some new ghost or monster, the band of teens and their pal Scooby-Doo have new gadgets and inventions that help on their detective adventures.

Season Overview

Shaggy, Scooby, Velma, Daphne and Fred have creepy adventures and new mysteries to solve. Always meeting some new ghost or monster, the band of teens and their pal Scooby-Doo have new gadgets and inventions that help on their detective adventures.

S1E14
The Unnatural
Air date: 22/Mar/2003 · Runtime: 21 min
Summary

The gang investigate the appearance of a ghostly ex-baseball player who has warned against ace batsman Luis Santiago trying to break his record.

Summary

The gang investigate the appearance of a ghostly ex-baseball player who has warned against ace batsman Luis Santiago trying to break his record.

S1E12
Lights! Camera! Mayhem!
Air date: 15/Feb/2003 · Runtime: 21 min
Summary

Scooby and the others go behind the scenes, posing as stunt doubles to flush out the ghost of a teen idol haunting a Hollywood movie studio.

Summary

Scooby and the others go behind the scenes, posing as stunt doubles to flush out the ghost of a teen idol haunting a Hollywood movie studio.

S1E11
Toy Scary Boo
Air date: 01/Feb/2003 · Runtime: 21 min
Summary

The Scooby Gang travels the 21st century in their Mystery Machine. A simple trip to the mall turns into another mystery when toys come to life.

Summary

The Scooby Gang travels the 21st century in their Mystery Machine. A simple trip to the mall turns into another mystery when toys come to life.

S1E10
A Scooby-Doo! Christmas
Air date: 13/Dec/2002 · Runtime: 21 min
Summary

A perfect ski vacation heads downhill in Winter Hollow, any mention of Christmas unleashes the feared headless snowman. Scooby-Doo and crew set out to melt the ferocious Frosty and save the holiday.

Summary

A perfect ski vacation heads downhill in Winter Hollow, any mention of Christmas unleashes the feared headless snowman. Scooby-Doo and crew set out to melt the ferocious Frosty and save the holiday.

S1E8
Safari, So Goodie!
Air date: 23/Nov/2002 · Runtime: 21 min
Summary

The gang follows Daphne to Africa in search of disappearing wildlife. The sudden appearance of animal demons pushes their plan completely off track.

Summary

The gang follows Daphne to Africa in search of disappearing wildlife. The sudden appearance of animal demons pushes their plan completely off track.

S1E7
Roller Ghoster Ride
Air date: 09/Nov/2002 · Runtime: 21 min
Summary

The gang visits an amusement park that is haunted by the Roller Ghoster, a speed-happy spectre that frightens customers away from the fast rides.

Summary

The gang visits an amusement park that is haunted by the Roller Ghoster, a speed-happy spectre that frightens customers away from the fast rides.

S1E5
It's Mean, It's Green, It's the Mystery Machine
Air date: 26/Oct/2002 · Runtime: 21 min
Summary

The Scooby gang are disturbed to find that their van has taken on a life of its own. The gang must try to stop the mystery machine as soon as possible.

Summary

The Scooby gang are disturbed to find that their van has taken on a life of its own. The gang must try to stop the mystery machine as soon as possible.

S1E2
3-D Struction
Air date: 21/Sep/2002 · Runtime: 21 min
Summary

Dinosaurs come to life at a 3D movie house and wreak havoc on a nearby science museum. The gang must use their investigative skills to save the day.

Summary

Dinosaurs come to life at a 3D movie house and wreak havoc on a nearby science museum. The gang must use their investigative skills to save the day.

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