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Seasons & Episodes
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Summary
Four young heroes from the Gormiti world face dark enemies awakened by a prophecy.
Summary
Four young heroes from the Gormiti world face dark enemies awakened by a prophecy.
Summary
Four young heroes from the Gormiti world face dark enemies awakened by a prophecy.
Summary
Ikor and Trityon, Lord of the Ice Gormiti, need to find a way to beat Cryptus and power down the last Meka Artifact.
Summary
Ikor's only chance to beat the Meka Knight Kyonos' ultimate techniques may well be Eron's silliness.
Summary
When one of Cryptus' portals touches the third Ice Beacon, it triggers an energy blast that swaps everyone's powers.
Summary
Ikor's quest propels him and Riff at the bottom of the Cursed Ice Valley; They have to escape it before it explodes.
Summary
Cryptus uses his portals to launch sneak attacks on our heroes from all sides; Ikor must become a true master of the ice.
Summary
A piece of the Wind Meka Artifact's crystal speeds away, the most important game of catch begins.
Summary
Eron faces Cosmyr, the Meka Knight, in the Trial Arena; despite his cute appearance, Cosmyr is an incredible opponent.
Summary
Riff calls Vulkan, the magma-powered Gormiti, to face Kratus, the energy vampire.
Summary
Eron insists that his quest has to be the funniest and activates the beacon's defenses.
Summary
Xathor uses Omega Power to multiply himself and attack the heroes from all angles.
Summary
Riff faces the most obnoxious of all Meka Kinghts, Nukleor; Riff tries to control his rage.
Summary
Riff wants to activate the last beacon alone; Eron is determined to make his last quest fun.
Summary
The next beacon is hidden in the Fire Pits, home to the terrifying Morkogons, but Riff doesn't seem to be afraid of them.
Summary
Riff rushes to start the Meka Rock Beacons and falls into Xathor's trap.
Summary
The heroes must dodge giant boulders and face Omega Gredd to get the Meka Artifact from the Darkans.
Summary
When his friends are attacked during the Meka Trial Arena, Trek has to choose between saving them and saving the world.
Summary
Eager to activate the third beacon, Riff rushes into the deepest mines of Gorm alongside Trek and traps them inside.
Summary
Trek and Eron try to activate the next beacon on top of a mountain, but Rock Gormiti doesn't climb.
Summary
Trek needs to activate a beacon to call the Meka Rock Knight, but the beacon can also turn the ground into quicksand.
Summary
Powered by the Meka Artifacts, the Darkan access Omega-level power.
Summary
Dark Lord Voidus finds a new source of power: the Meka Artifacts.
Four friends become guardians of the island Gorm and must harness powers of the elements to stop an evil lord and his army from ruling the kingdom.
Season Overview
Four friends become guardians of the island Gorm and must harness powers of the elements to stop an evil lord and his army from ruling the kingdom.
Summary
With the Elestar in his hands, Voidus is about to attack Gorm. Ao-Ki tries to counter it while the Guardians power up to face off against the Darkan.
Summary
The Guardians defeat Cryptus with Vulkan's aid and obtain the last fragment, but Darkan captures Ao-Ki in an attempt to trade her for the Elestar.
Summary
Ao-Ki and the gang arrive at Flame Fortress followed by the Darkan. The army cannot help them without a king, which Riff attempts to become.
Summary
The Guardians are celebrated in the Ice Kingdom after finding the fragment, but they are captured and bound by Riff's sister Finna.
Summary
Ikor defies Riff in the Tower and takes power, weakening it. Ao-Ki and the Guardians must seek the "heart" to reinforce it but face new challenges.
Summary
The Guardians and Ao-Ki capture the Cryptus and take him to Storm Tower to find out that it was all a Darkan play to enter and destroy the building.
Summary
At Storm Tower, the Guardians discover that the one who can "split the wind in two" will be the Supreme Gormian. Riff hazards an attempt.
Summary
The Guardians fail to find Storm Tower and face possible defeat at the hands of Xathor. Fortunately, they have Elder Sophos to advise them.
Summary
Xathor takes possession of the Hyperbeasts, who steal the Elestar in the Tower. The Guardians can only rely on their friendship with the beasts.
Summary
Riff and Ikor are forced to face Gredd, to whom Lord Voidus has entrusted a new weapon, after activating the Power of the rock by mistake.
Summary
The Guardians find four fragments of many elements, but Kratus takes possession of them. The gang will overcome the test through teamwork.
Summary
Once they reach the mountain fortress looking for a fragment, the boys are led by Xathor to believe that the castle is hexed.
Summary
Reached by Siran, a young inhabitant fleeing from the Darkan, the Heralds discover a gold mine in the enemies' hands and attempt to drive them off.
Summary
Lord Voidus sends Kratus to Gorm to eliminate the Heralds. Only the rocks can resist his attacks and the boys will defeat him using Titan.
Summary
Ikor must prove to King Kori that he can trust his friends and that he deserves the title of Defender of the Kingdom. He will earn it battling Darkan.
Summary
In the Ice Kingdom, Riff, Ikor, Eron, Trek, and Ao-Ki visit King Kori, Ikor's father, and will have to save him from Gredd's new threat.
Summary
While the others fight against Xathor, Trek finds himself in an ice cave from which he can only escape by joining forces with the Compass thieves.
Summary
The Heralds go to the Ice Kingdom, where there is another fragment and where they meet Fylkir, Ikor's joker cousin, who will help them against Darkan.
Summary
The heralds meet the Hyperbeasts thanks to Ao-Ki and head with them to the Ice Kingdom, where there is a fragment of the Elestar. The Darkan attack.
Summary
Ao-Ki goes to the forest, while Trek, Riff, Ikor, and Eron remain in the Tower and invoke the Gormiti for a tournament. Voidus calls upon Gredd's aid.
Summary
The search for fragments continues. Riff and Ao-Ki find one, but Nekron undermines their attempts. Zefyr helps the boys complete their first mission.
Summary
The Heralds must pass three tests to obtain the Compass that will help them find the fragments of the Elestar. Eron's intuition is the secret weapon.
Summary
The Heralds try to restore the Tower's energy. It is not a simple undertaking, but they will succeed thanks to the strength of warrior, Ao-Ki.
Summary
When the Heralds discover that the Bracers shoot powerful energy rays, Riff and Ikor decide to challenge each other. Meanwhile, Gredd is sent to Gorm.
Summary
Riff paws the ground because he wants to go fight against the Darkan and search for the Elestar; meanwhile, Riff falls into a trap.
Summary
Four kids from different kingdoms search for the Tower that guards the great power of the Gormiti, but they are not the only ones.
Cast
Main cast members.
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