Summary
Earth faces danger from two directions: the Thargons and the Sorsons. The Tomorrow People must somehow defeat them both to save the planet.
Different is dangerous.
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Earth faces danger from two directions: the Thargons and the Sorsons. The Tomorrow People must somehow defeat them both to save the planet.
Andrew heads to the White House and manages to rescue Mike and Hsui Tai. On hearing that John is being held by the Federation, the trio decide to steal a Sorson ship to rescue him.
John and Mike manage to evade the crossfire as the Thargon ship is destroyed. The Sorsons land on Earth where Vishishnu contacts the President about an alliance.
Liz has travelled to the Trig to join Timus in negotiating a peace between the Sorsons and the Thargons.
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The Tomorrow People use a cold virus to battle the parasitic Ballboids.
A shopping trip sees Mike and Hsui Tai purchasing the new bubbleskin jumpsuits. When they subsequently exhibit strange behaviour, the other Tomorrow People wonder if there is more to the new fashion craze than meets the eye.
To save the Earth, the Tomorrow People must overcome two criminal aliens but without the use of their telepathic abilities.
A pair of odd aliens arrive on Earth with the purpose of mining a rare mineral, which can suppress telepathic powers.
To calm Andrew down, John must play him at his own game.
The Tomorrow People all have dreams about a headless Highlander and suspect a new Tomorrow Person is breaking out; This is Andrew Forbes, a boy with the power to create illusions, but his father is far from pleased with his new abilities.
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Flyn and Sula join up with Papa Minn, who agrees to help them construct a powerful ripple ray. John jaunts aboard the Thargon government ship, whose crew give a very different account of their quarry's nature.
A Thargon slimship crash lands on a Pacific island under the control of the infamous dictator General Papa Minn. When the Tomorrow People investigate, the crew claim they are on the run from Thargon slavers.
Hitler has been revived from suspended animation, ready to take advantage of conditioning that will make everyone obey him.
Adolf Hitler's genetically engineered 40 year plan for world domination unfolds prematurely.
Mike finds himself transported to the temple in the middle of Hsui Tai's sacrifice. There he is hailed as the god Kishnu... and scheduled to be sacrificed alongside Hsui Tai.
During solo flights in John's glider, Mike's mind connects strongly with an emerging Tomorrow Person, a sacrificial priestess in an Asian temple.
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Jake sends John to kill Liz, but forcing a Tomorrow Person against his nature breaks his possession. John and Liz realise that if Mike plays Sogguth's drum on live television, Sogguth will be released into the world.
A stranger, Jake, offers to manage Mike's band, but when Liz learns that he is the leader of a religious group called the Hearts of Sogguth, she begins to wonder what his motives are.
With Mike a slave inside the camp, the other Tomorrow People attempt to drive the alien slavers off Galia.
After the death of Pavla, the Tomorrow People decide to go on holiday, so Timus sends them to do an archeological dig on the planet Galia. There they run across two escaped slave boys.
John, Liz and Mike try to save the Russian girl from both the British SIS and the Russian KGB, with mixed success.
After an attack on the lab by the SIS, Mike tries to help a girl who may become a Tomorrow Person escape from the KGB.
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The scout ship manages to emerge from the tunnel back into normal space. Unfortunately, the ship then comes under attack from Vektaan, who is determined to destroy them.
Timus arrives at the lab and he and Tyso try to find a way to rescue the other Tomorrow People and their allies, who have been abandoned on the scout ship as it is drawn into the hole in space.
Liz manages to jaunt aboard the scout ship with a portable version of TIM. When the ship docks with the main vessel, the group discover that a rebellion has deposed Tirayaan.
A spaceship is detected near Earth. John and Stephen jaunt aboard to collect the pilot, Kwaan, who has been injured. When Mike goes up to the ship on his own, it results in several of the Tomorrow People being trapped on board.
John, Liz and Stephen are able to secure Mike's release but are unable to prosecute Dunning without revealing the Tomorrow People's existence. However, Mike goes to Dunning and offers him a partnership.
Lord Dunning takes Mike's family prisoner in order to force him to use his powers in his service. Meanwhile, John, Liz and Stephen attempt to discover his whereabouts by interrogating Slow and Two Tone.
John, Liz, Stephen and Tyso return to Earth to see if any more Tomorrow People have broken out in their absence. They sense the presence of another telepath, Mike Bell, and decide to leave him to break out in his own time. Unfortunately, his abilities have already attracted the attention of some criminals.
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John and Liz are on life support at the EWE. Their only hope of recovery lies with Stephen and Tyso, but Cawston refuses to let the boys near them, afraid one of them might be the shape-shifting Jedikiah.
Tricia takes Jedikiah to the EWE, where he kills Colonel Masters. As a result, the EWE start hunting for the Tomorrow People.
When one of his colleagues goes missing after an expedition to Egypt, Professor Cawston goes to the Tomorrow People for help. They soon realise the expedition unearthed Jedikiah, who is attempting to track them down.
The Tomorrow People persuade the British authorities to turn Elmer over to them so they can return him to the ship, but unknown to them Emily has plans for John.
The Tomorrow People attempt to rescue Elmer from the police and return him to the ship, otherwise his family will destroy Earth in retaliation.
A group of aliens stop off on Earth for supplies, but since their only knowledge of Earth's culture comes from watching cowboy films, it is not long before their visit results in violence and the Tomorrow People become involved.
Liz, Tyso and Lenda have been captured by the Veshtakers and sentenced to burning. While Stephen and Arkron try to rescue them, John, Tikno and the Vesh infiltrate the Khultan's pyramid in an attempt to restore everyone's powers.
The Tomorrow People meet up with Tikno, the clone brother of Timus who is on Pyrie for the same reason as them. He takes John and Stephen to meet the local telepaths, the Vesh, to try and persuade them to join forces.
The Tomorrow People are visited by Timus, an ambassador from the Galactic Federation. He tells them of the planet Pyrie, where telepaths are oppressed by the servants of the alien Khultan, and asks them to go there to help them.
TIM summons Chris to the lab where he is able to cure John. With the rest of their friends being held prisoner, Chris comes up with a novel way to thwart Masters' plans.
Masters is now aware of the Tomorrow People's existence and is determined to harness their powers. He tries to recruit Cawston to his cause, revealing the true fate of Stephen and Tyso.
Cawston agrees to help the Tomorrow People find Tyso by introducing Stephen to Masters; however, as soon as Masters takes Stephen away, John and Liz lose contact with him.
John, Liz and Stephen sense the break out of a new Tomorrow Person, Tyso Boswell. Unknown to them, however, he has already come to the attention of Professor Cawston, who introduces him to the mysterious Colonel Masters.
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Stephen and Paul suspect Laird is involved in Douglas' kidnapping and follow him, only to learn the whole incident was set up by the Doomsday Men. Stephen teleports both boys back to the lab where the Tomorrow People try to convince them to help stop McLelland.
The Damocles is in the hands of the Doomsday Men and the Tomorrow People are powerless to act. Any attempt at intervention and McLelland will throw the dead man's switch and launch nuclear missiles towards the Earth.
Stephen earns the respect of Douglas and the others and is invited to join the Doomsday Men. Meanwhile, an accident at the Damocles space station leaves an astronaut in danger, so the Tomorrow People decide to intervene.
A new peace treaty is about to be signed but the Tomorrow People are worried about the Doomsday Men, an organisation dedicated to the perpetuation of war. Stephen is sent undercover at the same school, as the grandson of the group's leader.
History has been altered and the Roman Empire now encompasses half the galaxy. The Tomorrow People and their friends must return to the past to put things right, but Gaius is in hot pursuit.
John, Liz and Chris plan an attack on the gladiator training school to try and rescue Stephen and Peter, but none of them have realised Gaius' true nature.
Stephen is transported to the Hall of the Time Guardians where he meets Zenon, Peter's grandfather. Peter has become lost in the past and his only hope of rescue lies with the Tomorrow People.
John and Stephen both begin having dreams about Peter and realise he is asking for help, but first they must track down a Roman vase that also appears in the dream.
Robert explains to John that his race uses violent energy as a power source. If they stay on Earth, they will die, but the violence needed to power their departure will completely destroy Earth's civilisation.
John is being held prisoner by Robert in the cellar of the antique shop, unable to use his powers. Chris attempts to rescue him but only succeeds in getting himself in trouble with the police.
John and Stephen rescue Liz from the youths and find out about the second painting. John buys it from a man who turns out to be Robert's grandfather and takes it back to the lab, only to find out it may be a trap.
John and Stephen follow Liz into hyperspace, where they manage to rescue her and return her to the lab. Convinced of their story, she agrees to help them investigate the paintings, which seem to induce violence in those around them.
John and Stephen find themselves with two mysteries to investigate - the possibility that Stephen's new teacher Elizabeth M'Bondo is a Tomorrow Person and some worryingly accurate paintings of alien planets.
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Russell realizes his alliance with The Founder was a mistake, and tries to make up for his decision by saving Cara from an Ultra ambush. Stephen understands that he must be the one to stop The Machine and the extermination of humanity, but he fears he may be too late. Russell offers up a plan to help Stephen, but he is going to need everyone’s help, including John and Astrid, if they are going to have any chance to survive. Meanwhile, Jedikiah offers John an interesting opportunity that could have them working together again.
When the Tomorrow People learn the truth about the serum they were injected with, Stephen and Cara attempt to buy time for Jedikiah while he tries to create a possible antidote. Growing impatient, Russell and the other rogue Tomorrow People make a rash decision to sacrifice Roger to Ultra for their own safety. Meanwhile, John is having a hard time figuring out his new role and the only one he can turn to for advice is Astrid.
With the possible return of Roger on the horizon, everyone is concerned about the consequences if The Founder were to find out. Stephen now knows the truth about the machine The Founder has been using him to train in and needs John and Cara’s help to destroy it. Meanwhile, Russell and other Tomorrow People have lost hope they will ever find The Refuge and choose to head out on their own.
Stephen’s hard work as a double agent seems to be paying off with a potential truce between the Tomorrow People and Ultra. Still untrusting, Cara sends Russell to meet with The Founder. Jedikiah is now on the run and is desperate to keep Ultra from discovering his secret. Meanwhile, with the help of Hillary, Stephen tries to contact his dad once again.
Fed up with Jedikiah’s constant lies about his father, Stephen makes a choice about his alliances. Trusting in Ultra and Hillary, Stephen wants to bring in a break-out to Ultra to see if things have really changed, much to Cara’s dismay. Meanwhile, Stephen’s brother goes missing after Jedikiah forces Stephen to protect him.
Stephen stumbles upon a clue that the Tomorrow People have been desperately searching for. John and Russell learn of a dangerous plan that Jedikiah has in the works, but no one could have predicted the ultimate outcome. Meanwhile, Cara gets a lead on a new break-out, but is shocked to discover that it’s someone from her past.
Stephen is still walking a fine line with his Ultra partner Hillary, who continues to be suspicious of his loyalties. When the Tomorrow People and Ultra learn that there is a new break-out doing good for humans, they both want her on their side. Meanwhile, Morgan takes a risk and betrays Jedikiah’s trust to help the Tomorrow People, but what Jedikiah discovers from Morgan is an even bigger surprise.
Julian is back and angrier than ever, but when he gets caught by Ultra he is forced to strike a deal that could cost his and Stephen’s lives. John once again disobeys Cara’s orders when he learns the Julian has discovered the location of the Tomorrow People’s lair. Meanwhile, Astrid is plagued by nightmares after her near-death experience and turns to her new friend John for some comfort.
After getting some shocking news, Stephen attempts to restore order in both his worlds by making a deal with Jedikiah. With a new break-out on the loose, Cara and Russell try to lure him in but must contend with a trap from Ultra. Meanwhile, Jedikiah is closer to developing a new secret technology that could change his future.
The Tomorrow People and Steen must find a way to save the workers trapped in Spidron's collapsing mine workings. Then they must track down Spidron and Sandor and stop them escaping or the entire Earth will be destroyed.
John and Carol return to the lab where they find Stephen has been returned safely, but no one has any memory of what has happened. Meanwhile, Steen returns to the pier to continue his investigation into Spidron.
Ginger is brainwashed by the mysterious Spidron, who puts him to work in his mine operation. Meanwhile, Stephen and Lefty return to the pier in search of their friend.
The Tomorrow People investigate a series of natural disasters which are threatening the entire planet. Meanwhile, Ginger and Lefty take a day trip to Clacton and encounter a sinister pier attraction.
TIM jaunts John and Stephen back to the lab where Kenny attempts to revive them. Meanwhile, Jedikiah forces Peter to take them back to the 20th century one last time.
Rabowski finally coerces Peter into opening another Time Arch, where Jedikiah sends Rabowski to assault the lab in a prelude to eradicate the existence of Tomorrow People for all time.
Carol and Stephen jaunt to the Tower of London where they encounter Jedikiah, who takes Carol back to Rabowski's spaceship, hoping to use her as leverage with Peter.
Jedikiah is recovered from space by Count Rabowski, who is already holding prisoner Peter, one of the Time Guardians. Jedikiah tricks Peter into transporting them to the 20th century so that he can get his revenge on the Tomorrow People.
John and Stephen jaunt up to the cyclops' spaceship in an attempt to rescue Kenny, Ginge and Lefty. There they finally meet the cyclops and discover the real reason why he wants telepaths.
John, Carol and Stephen recover to find Jedikiah has left, taking Kenny with him. They follow them back to the mansion in order to perform a rescue, only to discover Jedikiah has set a trap for them.
In the Tomorrow lab, Jedikiah lays in wait to catch Tomorrow People like flies in his web of technology.
Stephen has been abducted from the hospital by Ginge and Lefty, who take him to the mysterious Jedikiah. John, Carol and Kenny attempt to locate him and get him safely back to the lab.
Adolescent Stephen Jameson doesn't know it but he's about to break out, and several other special teenagers, as well as two thugs, hope to find him when or before he does.
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